UPDATE
UPDATE!
- two new locations: Prison (15 lvl) and Cliff (20 lvl)
- new enemies
- new items
- DMG formula reworked
- now for all items, their main statistic - damage for weapons, and armor for the rest of the equipment - scales with the level of the location the hero is on
- development of the weapon progression system:
- Along with gaining new levels for each weapon there is a separate "small" tree, in which players unlock two passive skills at lvl 10 and lvl 25, and the ultimate skill at level 50 (the ultimate skills are not implemented at the moment, there is only their icon in the tree).
- starting sword ability reworked – now grant you a 15% Armor buff for 10 seconds
- changes also affected the healt potion, the starting level of HP return now starts at 5% instead of 10%
- many smaller improvements to improve the quality of the game
Next goal will be to add more locations for levels 30,40,50.... up to 100, in addition, work is underway on boss fights and legendary items that will be able to affect skills.
Comments
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just thought i'd inform you that the new inventory system doesn't quite work... the items are still going where the old inventory was.
shortly after sending this it somewhat started working...? there also is the possibility that it is because i'm using a save from before the update.
update on that: it's only the 1 left inventory slot that is from the previous version. and i'm not sure if the top right 2 rows work. i'll fill up my inventory to see.
the bottom left slot got a 2nd item inside it when i filled my inventory past the 2 rows and the one slot
ok i found the inventory limit. after the 15th item, it goes back to the old inventory.
U update game when u download file ? I test that on my Mobile and thats work :)